Real World Sounds


Real World Sounds (Beginner)

Sounds are all around us. Real-world sounds are those sounds that we often don't think to pay attention to – for example, the sounds of birds in a forest, or the whistle of the wind.  They can tell us a lot about what is happening and provide us with a lot of new and interesting sounds that we can work with in the studio. <h2>In this project you will:</h2> <ul> <li>Be introduced to real-world sounds, the soundscape and the notion of listening to sounds actively.</li> <li>Begin to think about sounds on their own, and to categorise them based on their sonic characteristics or common source.</li> <li>Develop your listening skills and begin to explore the ways in which you can transform and control sound.</li> <li>By the end of this project, you will have begun to explore the diversity of the sounds around us and will be able to use splice, filter and montage in order to arrange sounds in the creation of a sonic postcard.</li> </ul> <div class="standout extra"> <div id="q1" style="display: none;"> <h4>This project contains the following pages:</h4> Soundscape and the Sonic Environment Soundwalks - (including: Woodland Soundwalk [Guided Listening]) Sound Type / Sound Source Exploration of Sounds Soundscape Music Sonic Postcard - (including: Presque Rien [Almost nothing] No.1 by Luc Ferrari) </div> </div>


Real World Sounds (Intermediate)

Soundscapes contain a great diversity of sounds - some near, others far. The size and shape of the places we are in will change what we hear. <h4>In this project you will:</h4> <ul> <li>Explore the makeup of soundscapes.</li> <li>Begin to understand how spaces affect sounds.</li> <li>Develop skills in sound transformation so as to create soundscape pieces that make use of space.</li> <li>By the end of this project, you will be able to use panning and reverberation to create a sense of space, and use these to develop a sonic journey.</li> </ul>


Real World Sounds (Advanced)

Soundscapes can be constructed from a variety of different sources. We can even use abstract sounds in order to construct dramatic soundscapes. <h4>In this project you will:</h4> <ul> <li>Learn how sounds can be used to articulate a given narrative.</li> <li>Understand how sound can operate both within the world of the scene (diegetic) and outside the world of the scene (non-diegetic).</li> <li>Develop skills in recognising the potentials of sounds and how they can be used for different ends.</li> <li>By the end of this project, you will be able to use everyday sounds to create surreal, radiophonic works through transformation and montage.</li> </ul>